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Lamborghini Countach

The incredible story of a race car driver about his forgotten sports car in his old garage.
This project was made for the Kaino "Senior gamedev" course.
The sports car model, props and wheels were made in Blender.
The textures were made in Substance Painter.
Baked normals in Marmoset.
Build from the price and create cinematics in Unreal Engine 5.